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Adam Creighton, Computer and Video Gaming (Subscribe) |
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Saturday, February 17, 2007Halo 2/Halo 3 timing could cause problems ...Bungie and Microsoft are doing a lot on the Halo franchise front. Maybe too much.Halo 2 is going to get new downloadable maps this spring (for Xbox 360 owners), from ex-Halo multiplayer guru (and new Certain Affinity founder) Max Hoberman. And the Halo 3 multiplayer "beta will go live when itÂs ready, which should be sometime this Spring" (emphasis mine). So, is this potentially fracturing the Halo fanbase? In his latest "Weekly Update", Bungie's Fankie O'Connor even says of the new Halo 3 control scheme, "After about ten minutes of play, it feels incredibly natural, with the lone downside that you have trouble adjusting when you go back to Halo 2." Given the new maps coming for Halo 2 at the same time, that ... seems like it could beproblematicc. But maybe not. Kids today can switch gaming context and control schemes quickly, so it might not be an issue. And more Halo isn't a bad thing for fans of the franchise, right? But it seems like the marketing and timing for the two efforts needs to be closely coordinated, too avoid detracting from either. And for reference, here are the changed to the current multiplayer control scheme ion Halo 3 (subject to change):
For the full list of tentative Halo 3 controls, check out the latest "Weekly Update". UPDATED: Looks like there's no cover mechanic, based on this exchange between Game Informer Magazine and Bungie Studios (requires Unlimited Access):
Share: | | | TinyUrl | Twitter SOURCES: Gamespot.com, joystiq.com, kotaku.com, Xbox.com, IGN, GameInformer, Official XBox Magazine, CNN, gamesindustry.biz, and others. 0 Comments: |
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