Adam Creighton, Computer and Video Gaming (Subscribe)
Thursday, May 29, 2008
Character creation randomizer
I like character creation mechanics in games.
I like having a unique character, and the option to customize the way I want to, if I have the time and / or inclination.
What I don't like is having to take the time when I want to jump in and play, but not be stuck with the canned Space Marine 2099.
So, Devs? Can you please add a character randomizer? I've been able to roll random characteristics in table-top gaming for ages. Please grant me the virtual equivalent.
Emergent Game Technologies -- Posts from EGT employees (including me), and EGT press releases and news items -- including those from partners and licensees
Game Releases -- For years, I've wanted a timeline of the games I care about; this is a down-and-dirty version of something I hope gets much, much bigger.
The timeline implementation is a bit rough, but it's around 70% of the timeline mashup I was building myself, so I'm all for someone else building and maintaining it. And I've made requests for things like reverse chronological sorting, color-coding different feeds, a hierarchy model for promoting / minimizing timeline entries, "timeline includes", tag sorting / viewing, and so on; here's hoping.
Interesting. This post itself will show up in the first two timelines. Clicking on it will open the post. Clicking on the links will open the timeline. Ad nauseam.
Console fanboys are going to say their console won regardless of the comparisons, and the upshot is, really, you should go with the console(s) that have the platform-only game(s) or deepest library that meets your needs.
The Microsoft Xbox 360 Spring Showcase Round Up and Electronic Arts's Spring Break Games Day are overlapping, and those two events plus some other announcements have me excited. (And thank you, kotaku.com, for giving me an all-in-one link source.)
EA recognizes the PC growth opportunity, and CEO John Riccitiello correctly said the PC market has "been growing for several years... it's categorized wrongly by looking simply at the box side of the equation."