Adam Creighton, Computer and Video Gaming (Subscribe)
Monday, August 24, 2009
Batman: Arkham Asylum
Batman: Arkham Asylum ships Tuesday (tomorrow), and since it looks like the best Batman video game since …*, it feels like I should call it out, and in particular, this deal from Toys “R” Us.
While buying the title at TRU gets common folk a $20 gift card, Rewards “R” Us Members get a $30 gift card instead -- if you are a member and pick up the game between 10 a.m. and 2 p.m. tomorrow (which is also Tuesday). The program is free, and you can enroll here.
TRU is also doing “buy one, get one half off” on Wii and DS titles this week. So, if you’re a mixed household, you could get Batman, then 6 hours later use your $30 for ImaginzParamedics and ImaginzEmergency Intubation (caveat: these are not really games; yet).
If you go this route, check the videos carefully. It's probably fine, but I've done these DVD offers in the past, and passed on them because the two-pack versions didn't have the special features (interviews with Bruce Timm, voice sessions, etc.) that really made the purchases valuable for me.
* To be fair, 1989’s Batman: The Caped Crusader on the Atari ST and Amiga was really good. It was probably published by Ocean Software and/or Data East, depending on the platform. It's been a long time.
I was going to write a post about being flattered to be noticed by Mark, and call out what he's doing for what it is -- "Competitive Positioning 101" (like what Visa does with their competition: "... but they don't take American Express.")
Nintendo left me a little "mheh", from the recaps. But they're sitting pretty, and the just-announced Wii Fit concept looks very cool.
Sony's tossing down the gauntlet (ostensibly to Microsoft), with some of the big stuff being a new PSP this September (smaller, slimmer, lighter, with better battery and video output).
Oh, and Haze and Metal Gear Solid 4 are PS3 exclusives (the former at least probably just time-bound).
As far as partnerships, according to Kotaku, "Very soon [NCsoft] will be bringing there expertise to the PS3 exclusively. The games will be based on both new and current IP." They will be the Sony MMO dawgs. That's a big deal, and interesting. Both NCsoft and Sony Studios Austin are in (wait for it!) Austin.
More on the PS3 front, Folk Lore continues to intrigue me, as does the (I'm sure) deceptively simple brilliance of LittleBigPlanet. And the just-announced Echochrome looks phenomenal. Honestly, these last two games, to me, speak volumes to Sony's innovation.
And Killzone 2 might be the title to beat next year, but it should be, given how long we've waited since E3 2005.
Sony announced yesterday they're dropping the price of the 60GB PS3 -- from $599 to $499 -- and introducing a new 80GB SKU at the old $599 price point. The 20GB model, which was at the $499 price point, was discontinued some time ago.
Everyone from Forbes to Business Week to Bloomberg Worldwide is carrying the story today, and while there's some interesting analysis, it's not real deep, and (from the mainstream press), not very historied.
All of these things had been out on the Net for a while, so this was no real surprise.
The bigger deal is Sony was forced to announce the price drop yesterday (July 8th), rather than as part of their E3 press conference (scheduled for Wednesday, July 11th) -- That's a 3-4 day push. Power to the InterWeb Peeps. Or something.
So, what does this mean, from a business perspective, and to gamers?
Sonythinks it'll mean they'll double their PS3 shipping estimates. Analysts (like Michael Pachter) think they'll at best increase them by 50%.
Me? I think the other consoles will benefit.
First off, at $250, I don't think Nintedo's Wii is impacted at all. If they become impacted, Nintendo has room to drop the console to $225 or $199. They're in a sweet spot -- if they could just keep up with demand.
Let's look at the PS3's new high-end SKU (hey, anyone else remember Sony saying "no" to multiple SKUs?). For $100 more you get 20GB more and a copy of MotorStorm. Not bad, but not a great deal, by any stretch.
For $20 less, you get the Xbox 360 Elite, which has 40GB more hard drive space than Sony's new high-end -- and HDMI output and everything else. I can't tell whether the Elite's been in demand or short-supplied (if so, why? To increase the perception of demand?), but starting last week, I saw in-stock Elite's at GameStops, Targets, and Wal-Marts. Something's up.
But what you do get for $20 more paid to Sony is Blu-ray DVD. That's a $200 external (HD DVD) add-on from Microsoft.
But let's just look at the console portion, since it looks like people aren't buying the PS3 for the Blu-ray.
What if Microsoftdrops the price of the Xbox 360? Currently, there are 3 Xbox 360 SKUs:
Core -- $299, wired controller, and no hard drive (aka, "The useless SKU", IMHO)
Premium (or "Pro") -- $399, wireless controller, headset, and 20GB hard drive
Elite -- $479 -- $479, wireless controller, headset, 120GB hard drive, 120GB hard drive, and sexy black
If you go to Xbox.com, you'll see something pretty interesting. While the "Core" is stilled called "Core", the "Premium" is now simply listed as the "Xbox 360 System". This is huge, as it implies this is the mainstream SKU, and the Elite is the upper SKU.
Conceivably, this means "goodbye" to the Core (please), and a price drop on both the mid-range and Elite SKUs. Or, on the outside, reduction in product line to just the Elite, and a price drop.
Microsoft has said they're working to shrink their 90nm Xbox 360 CPU chipset down to the 65nm scale, which are (obviously) smaller components, but they also use less electricity, run cooler (a boon to 360 owners and the alleged 33-502% failure rate), and most importantly to the above argument, are cheaper to mass-produce. What hasn't seemed to make general news is they're also looking to do the same to the GPU chipset, further reducing cost.
Analyst projections have set an Xbox 360 price drop for this fall, but if Microsoft's chip roadmap is on track, they have room to do an early price drop, if the Sony announcement forces their hand.
Most likely though, in the face of their financials hit related to the "Red Ring of Death" 3-year warranty announcement, Microsoft may choose to tough it out until this fall, and announce a price drop at the Halo 3 launch, or (honestly) afterwards, if that game drives high console purchases at the current price points (why drop prices if people are buying your product at a higher margin?).
As an aside, people shouldn't badmouth Sonytoo much for dropping the price of the PS3 as being indicative of their backs being against the wall. As they'll tell you, they've moved more PS3s in the same time period than they did PS2s. Now, that's positive spin, as that's shipped units (not necessarily purchased); the PS2 was selling to a less game-available market; they didn't have the competition of a resurrected Nintendo they helped almost kill (or the lack of SEGA competition, which they did kill); and they didn't have to deal with the upstart Xbox (which wasn't even supposed to be a contender, and now dominates in some ways). And, percentage-wise, PS3 sales suck compared to the PS2 sales.
And keep in mind Sony dropped the price of the PS2eight months after launch, and they're dropping the PS3seven months after launch. Know you're history, kids.
Speaking of which, what about Sony's still market-dominating PS2? Did you miss that a slimmer, lighter (900 to 600 grams for the base unit, and 350 to 250 grams for the AC adapter) version is creeping into the marketplace? This smaller unit is cheaper to produce, so there could be a fall or holiday drop (from $139 to $99), should Sony want to further muddy the waters.
So what's the net-net?
Expect an interesting E3 this week, as Sony tries to sell how big their price drop and new SKU is, and the other console makers do (or don't) react to it.
More telling will be sales of all consoles in the next several weeks (the price drop for the 60GB PS3 is rumored to be effective July 12th, but the 80GB SKU won't be available until August, which may cause potential buyers to not act on the price drop, as they wait for the upper-end SKU's availability).
And what comes out of E3 this week will be telling. What's gamers' perception of the console of choice, based on games introduced at the show? For example, if Microsoft's biggest announcement is Gears of War on PC, that doesn't really help the 360, per se.
This fall and holiday will be even more interesting, as the Xbox 360 install base is re-assessed on the basis of Halo 3 sales and Sony competition; Sony reassess based on the price cut and new SKU, and Nintendo re-assess based on catching up to demand, and any impact to a possibly reduced PS2.
For analysts, a lot of fodder for ivory tower theories. For business folks, a lot of data and trends to assess, and and for gamers, just good times ahead as all of the console makers try to drive price down and increase the quality and content of service and product offerings to get you to buy their consoles.
Not everything at E3 will be playable, but I'm looking forward to the playable, new announcements (a laElectronic Arts), and if anything anecdotally interesting comes out of the parties (mostly because I like the slant alliteration of the phrase "anecdotally interesting").
So what am I excited about? (List scalped from Kotaku.com, who scalped it from Eurogamer, who really should have just pointed to IGN.com.)
Call of Duty 4: Modern Warfare (PS3, Xbox 360) -- CoD is a stellar franchise, and I want to see what they do to the modern world.
Spiderman: Friend or Foe -- Anything comic book related for me. Anything.
The Witcher (PC) -- Dark, twisted, adult-themed RPG with moral ambiguity? Sounds like my toy job!
Fallout 3 -- Middlingly. I'm a big Fallout franchise fan, but this one's a ways out.
Devil May Cry 4 (PC, PS3, Xbox 360) -- You seriously don't need me to explain, do you?
Rocketmen: Axis of Evil (PC, PS3, Xbox 360) -- "The game is a top-down action title that is something of a mix of an old-school stage crawler with Robotron controls.... you advance through levels while plowing through countless numbers of unnamed soldiers."
Talisman (PC, PS3, Xbox 360) -- I think online board games are the New Hotness. Or the new flash-in-the-pan. Which still makes them hot. And this one is a fantasy-themed boardgame with 4-way play.
Cliver Barker's Jericho (PC, PS3, Xbox 360) -- Cliver Barker's Undying has some of the best audio on a game to date. And it had good gameplay. And Clive Barker's a talented storyteller. Twisted, but talented.
Rise of the Argonauts (PC, PS3, Xbox 360) -- Like comic books, anything mythology related. Please don't suck.
Turning Point: Fall of Liberty (PC, PS3, Xbox 360) -- In this alternate history FPS, the cab that hit Winston Churchillkills him, and the Nazis take over Europe. Now, it's 1952, and they're invading America.
Age of Conan (PC, Xbox 360) -- Bloody good fun.
Hellgate: London (PC) -- Just because I still like the premise, have been rooting for it for a long time, and want to see how the free-versus-subscribtion thing works out for them (and us).
Medal of Honor Airborne (PC, PS3, Xbox 360) -- Gameplay videos have been me excited about the franchise again.
The Simpsons (PS3, Xbox 360, Wii, PS2, PSP, DS) -- Hey, Matt Groening is the final boss!
Dungeon Hero (PC, Xbox 360) -- I have this unnatural attachment to all things GameCock (even if they don't return my Emails). But this is a dungeon crawler without the boredom. Sign me up!
Fury (PC) -- MMO without the grinding? PvP? Maybe I'll see you in the demo this weekend.
Hail to the Chimp (PS3, Xbox 360) -- Love this game. Man crush on Wideload and Alexander Seropian. 'Nuff said.
Mushroom Men (Wii, DS) -- Oddworld aesthetic. 'Shrooms. Need I go on?
Two unannounced titles from GameCock (One's probably Section 8)
Metal Gear Solid 4 -- I'd love an Xbox 360 announcement on this next week, but the game alone, with its hopefully challenging moral mechanics and deep storytelling, has got my attention.
Fracture -- This "terra-deforming-as-weapon" from LucasArts has be sweaty palmed. No new news on The Force Unleashed, though?
Kengo: Legend of the 9 (Xbox 360) -- I think this is Majesco's first next-gen game (it's at least their first 360 game). Looking for more info, but looks like a Dynasty Warriors-esque take with 9 historical Japanese figures.
Blue Dragon (Xbox 360) -- Really want to play this bad boy ...
Fable 2 (xbox 360) -- The single-player RPG to beat on the original Xbox, let's see what the former Lionheads do under Microsoft's watch.
Halo 3 (Xbox 360) -- You think this wouldn't make the list?
Halo Wars (Xbox 360) -- Just for the trailer. Fortunately, leaks about the RTS gameplay have been positive. But they have to go up against Tom Clancy's Endwar.
Lost Odyssey (Xbox 360) -- Gorgeous. Just brutal and gorgeous. "We are the Knights Who Say Ne -- Oh SWEET MOTHER! MY EYES! MY EYES!" [*gushing blood*]
Mass Effect (Xbox 360) -- RPG of the century? Mayhap.
Unannounced XBLA titles (Xbox 360) -- Knock my socks off. You keep dissing my proposals, but you keep giving me stuff I like. So we're good.
John Woo's Stranglehold (PC, PS3, Xbox 360) -- I'm excited about this. More I see, I'm excited.
Unreal Tournament 3 (PC, PS3, Xbox 360) -- Unreal Championship II was under-appreciated, maybe because it was a gamers game. This looks to be that and more.
Beautiful Katamari (Xbox 360) -- We've suffered long enough without beauty, thank you very much.
Dynasty Warriors: GUNDAM (PS3) -- Honestly, I just want to see if they can take this Artichoke and jelly mix and make it work.
AION (PC) -- An MMO without grinding, and a leveling system "not like you'd expect"? Demons versus angels (ish)? Wings for both factions (no @#$%^&! earning mounts crap)?
Dungeon Runners (PC) -- I'm playing the free version of this MMO from NCsoft, and really enjoying it.
Heavenly Sword (PS3) -- This could be a console seller for Sony. Hey, it got teased on Heroes.
Killzone 2 (PS3) -- C'mon, show me something to wash the tast of the lied about "not-prerendered" debacle.
LittleBigPlanet (PS3) -- Have you seen the videos? How fun is this?
The Agency -- An MMO from Sony that's not fantasy-themed, and not half-baked sci-fi license. Just don't be stealing from the DC MMO talent pool, kids.
BioShock (PC, Xbox 360) -- I want to play this game. And struggle with the choices I've made.
De Blob -- THQ is a savvy publisher. And I really like the art aesthetic.
Assassin's Creed (PC, PS3, Xbox 360) -- I think they're hiding the full awesomeness that is this game.
FEAR sequel (PC, PS3, Xbox 360) -- The first made me almost soil myself. Raise the bar, Warner.
This is just the stuff we know about. I'm hoping we get some surprises from folks not yet announced. Certain Affinity. Junction Point. More GameCock than you can shake a stick at. And so on.
I haven't written in a week. Fine. I've been on vacation.
Apologies to those of you who hang on my constant industry updates and insights, and ...
Y'know what, screw it. People who need daily updates probably stopped reading this thing a week ago.
For those sentimentalists among you, I'm going getting into the WayBack Machine and doing a post similar to the original "Xbox Buddies Newsflash" of years ago -- lotta brief summaries.
Tenchu Z finally hits the Xbox 360 stateside. The Japanese demo I played way back when left me underwhelmed, but I'm sure this thing has gotten at least two coats of polish since then. And there's the overwhelmingly redeeming facet of getting to fight pirates -- as a ninja. Seriously.
This is mainly for its local Austin connection (and my respect for these particular industry folks). but indie-publisher-looking-to-break-the-deep-pockets-mold Gamecock Media is throwing a party at the same time as this year's greatly reduced Electronic Entertainment Expo (E3). Gamecock's shindig is called the "Expo for Interactive Entertainment: Independent and Original" ("EIEIO"; those guys are nothing, if not punsters).
The gig looks to be shaping up to be less inclusive and more Gamecock-y, but they've got 6 titles for which I'm already stoked, and promise two "major unannounced next-gen titles" (does anyone ever promise two minor titles?). I'm guessing at least one of those two will be from Big Rooster.
Gamecock has not knocked down my door and invited me to their party. I'll let you know if that changes.
Halo 3 "goodies":
Can't get enough Halo 3, now that the beta is over?
Get ready for two, limited-edition wireless controllers (one Spartan, one Covenant), and a limited-edition wireless headset. The controllers will set you back an extra $10 (at $59.99 MSP) over the non-LE wireless controllers, but you get a freeHalo 3 figurine. Given the art and figurine are designed by Todd McFarlane (an amazing business and licensing creative), I'm looking for pretty-to-look-at, non-functioning tchotkies. One would hope this applies just to the figurine (Toddy, I like your stuff, but if they aren't fully articulated, it's just your take on the Precious Moments concept).
(I wonder if JoyRide Studios lost the Halo franchise to McFarlane Toys? That would be sad.)
Soul Calibur IV:
I'm sorry, but weapons-gimmicky button-mashing franchise Soul Calibur is my favorite fighting game. I'm so happy Soul Calibur II now plays on the Xbox 360. And I don't feel like I missed out on the PS2-only Soul Calibur III, given critical and popular reception. But Soul Calibur IV looks to add beautiful interlocking fiber armor and more ... Ivy (fans of the franchise know what I mean). And, so far they're guaranteeing 60fps and 1080p when the game hits sometime in 2008. Buttery ...
Picts of cracked open repaired Xbox 360s reveal something interesting. A new (additional) heat sink / pipe combo.
So, if we tally up the following:
Heat sink / pipe combo (now)
Quieter DVD drives (now; in new units and some repaired units)
Smaller, cooler, cheaper CPUs (July-ish)
Smaller, Cooler GPU (Fall 2007)
By this Christmas, we should see a quieter, more robust 360 -- a scant three years after the console's release.
UPDATED: From Microsoft (a la Kotaku.com):
"Regularly updating console components is commonplace within the industry and is a standard aspect of the business for a variety of reasons including cost reduction, improved manufacturability and improved performance."
David Jaffe:
The dude behind God of War and Calling All Cars might be making good on his "going independent" mutterings. Cell phone picts have surfaced on Jaffe's site, indicating an in-process build out, possibly of a development studio. Will he become a Sony "Second-party" Dev (playing it safe), or will he branch out and show some Wii, 360, PC, and other love? We'll see ...
Gears of War DLC:
A Gears of War free title update (with new achievements) hits late tonight (June 14th) / tomorrow. It'll add eight new achievements for the "Annex" game-play type and Hidden Front Maps. It also includes an improved version of the "Roadie Run" controls.
'The "Annex" gametype is now available for free and the "Hidden Fronts" Multiplayer Map Pack is available on Xbox LIVE Marketplace for 800 Microsoft Points. All four multiplayer maps will be available for free after Sept. 3, 2007.'
3D Realms announces announcements:
3D Realms, the developers of the forever-in-development Duke Nukem Forever, have two upcoming non-DNF announcements. Says creative director Raphael Van Lierop:
"I can say that we have a big announcement coming in the next four weeks, and I'm not sure, but I believe we have another major announcement coming in the next four to six months... while I can't say exactly what these are, are they about Duke Nukem Forever? No."
BioWare's 2009 MMO:
BioWare Austin's (Star Wars-themed?) MMO opus won't be hitting until 2009. Yes, "9". Last I heard, they were using a middleware solution so they wouldn't have to build their own engine, so maybe all the extra time is for incredible MMO add-ons and deepenings. PvP newness. Branching paths to the nth power. Cross-platform play. Voice acting for every NPC organism (call me). Important stuff like that.
Carmack's game engine:
Demoing during a Steve Job's keynote address, id Software'sJohn Carmackshowed off the new "id Tech 5" game engine -- designed for Xbox 360, PS3, PC, and ... Macintosh. Looks slick, promises to make amazing development easy, blah blah blah.
It is cool that it seems to decouple the game play from the asset reworking, so, after finalizing game play, you can still "put artists on it to go ahead and make it look as good as we have time and resources to do."
Junction Point updates:
Another on the Austin gaming connection, over at the recently reworked junctionpoint.com, new concept art for unnamed game(s) is showing up throughout the pages. And there's a new, bare-bones WordPress blog for Warren Spector and other Junction Point devs to use as a pipe through which to share their brilliance with the rest of us.
Steamed Capcom?:
Capcom's jumping on Valve's Steam distribution / download service, which is huge. Microsoft, Sony, GameTap, RealNetworks, Valve -- there are a ton big (and a plethora of small) players in this space. As broadband speeds increase, ultra-wideband wireless becomes a reality, and fiber becomes the norm, the winners are going to win big.
Sony launches blog:
Joining the now-gen, Sony has launched an official Playstation blog, with the inaugural post by none other than President & CEO Jack Tretton. Some good, reasonably transparent stuff here.
Dark Sector due 2008:
For gamers, this holiday is going to rock. For those (like me) waiting for Digital Extremes'Dark Sector, you're going to need to wait until after the holiday. According to D3Publishing:
"We've decided to pull Dark Sector out of a very crowded holiday season and it is now slated for release in Q1 2008."
Honestly, "Episodic Content" and "Digital Distribution" are two of the two New Hotnesses of gaming, so Telltale is on the forefront, and playing this wicked smart.
Usability and Human Factors:
Usability is not a choice. Good usability is. So I like this apropos Penny Arcade strip. Devs, take note.
Peter Cullen:
Peter Cullen, the voice of Optimus Prime in the 80s cartoon, upcoming Michael Bay Movie, and video game tie-in, gives a brief video explanation of his role and the voice of Optimus. As a voice actor, I'm inspired. As a fanboy, I have goosebumps.
Epic Games has just released the "Hidden Fronts" Multiplayer Map Pack 2, which includes four new Gears of War maps and will set you back 800 Points ($10 USD, per the Microsoft Points Converter). The maps will be free after September 3, 2007.
Here are the maps:
Bullet Marsh -- "Kryll-infested swamp"
Garden -- "overgrown and crumbling conservatory"
Process -- "subterranean Imulsion processing plant"