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Adam Creighton, Computer and Video Gaming (Subscribe) |
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Sunday, May 31, 2009Pre-E3 2009E3 is coming, and hopes to nod more toward its glory days from before the past few years -- and it may just do that. I'm looking forward to several things, and while there are lot of predictions out there, I'm keeping mine fairly small and fairly me-centric. And while I'm going to comment on some of the rumors out there, I'm not going to chat up anything I may have knowledge about thanks to my day job -- that would be bad form, and this industry has enough problems with loose lips. First up and close to home, I'm excited about four titles powered by Gamebryo tech from Emergent Game Technologies that will likely be making a big splash next week. Two will definitely be on the show floor, two are likely, and I'm not going to announce any of them until they make their debut. And we have some long-time and new licensees that will be doing some exciting pitch work at the show, but I won't talk about that, either. See, I'm starting out as a tease. Here's the big presser line-up:
On the big announcements front, I hope Microsoft or Sony do an announcement similar to Microsoft's disruptive Netflix announcement from last year. I hope Sony doesn't just announce they have Netflix, too -- because that would feel me-too(ish), and not as fun. It would take away from Microsoft's differentiation, though, so that would be a smart business move. There are all sorts of rumors for peripherals or some other announcement from the Big M, which as a consumer I've been expecting for a while. Have you been paying attention to what feels like really liquid pricing on the current 360 camera, including dirt-cheap pick-ups for in-game bundles of it? Noticed the wireless headsets selling for nearly half of its MSP? Etc. Maybe Microsoft will do something with convergence -- what can they do to leverage the PC, Console, Zune, and windows mobile platform across each other? We've gotten a bit of this with the announcement of Zune HD and the Zune Store being made available to 360 owners. That's good convergence, and the Zune is seriously under-rated. Maybe there's a Windows Mobile 6.5 or Windows Mobile Microsoft - says - it - doesn't - exist - but - get - real version 7 crossover opportunity? Microsoft's exciting challenge there is to not cannibalize any of those platforms (for example, intro'ing an iPhone competitor would hurt both Zune and Windows Mobile) But really, I'd like to know: Where the #### is Live Anywhere? Sony needs to do something. I can't get my head around Microsoft doing so well on the media catalogue / media convergence thing against Sony -- They have a freaking extra-dimensional monster closet vault of music and video, so why aren't they doing something with it? Is there some mistaken notion that it will undercut the value-add of the PS3 as a Blu-ray player? I'd like to hear some big announcements on Sony convergence, and maybe that'll be PS3 / PSP (or rumored PSP Go) or PS3 / Sony Ericsson phone or -- dare I dream -- an announcement for a massive, unified Sony device synergy that is real and awesome. I don't think the "PS3 Slim" will be there, and I don't think it would be wise -- I think it would hurt PS3 sales, and unless they've done power and heat dissipation magicks, I don't think it would be a full-featured PS3, which could cause consumer confusion (and raise gamer ire). Nintendo is going to be Nintendo, which you can take as you will. They will be innovative, their handhelds and Wii own the commercial consumer non-core space, and the company is still printing money, if a little slower than they were. I hope they surprise everyone with yet another new peripheral. And by surprise, I mean something that makes people say, "Wii remotes and nunchucks and Balance Boards and MotionPlus and Wii Speak, and everything else -- those are cool, but this, this I must have!" I do expect some game coolness for Nintendo, but think it may come uncharacteristically from 3rd parties (I'm hoping the High Voltage Software Wii FPS The Conduit does as well as that developer and SEGA hope it does). Despite a ridiculous amount of pre-E3 leakage, Microsoft is uncharacteristically under wraps, so I'm hoping for bigness, because they're talking a big game. And I honestly am hoping for a bit of competitive rodeo, because Microsoft's presser goes first this year, and if you're Sony or Nintendo, how do you head off the under-wraps Microsoft? Traditionally (besides having big stuff of your own) you take away the differentiators -- take away Netflix, or something. Maybe do more with Miis on the Wii than Xbox Avatars are doing -- but watch out, because I don't expect Microsoft to keep those still). Better, leapfrog the differentiators by announcing Netflix, and something like an XM exclusivity. And someone needs to add a social networking component. (In a way that matters.) Yeah, but it's all about the games, right? Right! (I'm lying, but the games are cool.) What am I stoked about? Besides the Gamebryo titles I hint at above (and genuinely, as I'm off the clock and out of shill mode), here are some of the titles or rumors I'm looking forward to. Modern Warfare 2. Infinity War is top-notch. The previous game was fantastic, and this one continues on. And despite the reveal in Game Informer Magazine, they claim "big surprises" are still in store for this title. I hope we learn those at E3. Crackdown 2. I don't think this is on anyone's radar for E3, but a sequel to one of the better games on the 360, after a premium theme randomly popped up for purchase? C'Mon, show me some super-cop love. Dead Rising 2. Sure, the games not going to be shown, but the US arm of Capcom will likely be in attendance, so maybe it will. I so dug the first game, despite hating the save and escort mechanics. I really thought it was an indicator of what next-gen gaming could be, and it sounds like the sequel -- as long as gameplay is pushed as hard as raw polys -- could build on and explode that legacy. Plus we should all be practicing for the inevitable. BioShock 2. If you don't know why, you haven't played the former. Go do that then come back and apologize. Assassin's Creed 2. Sure, it was a bit of a super-polished more intricate period-piece Crackdown, but it was a rocking super-polished more intricate period-piece Crackdown. New Splinter Cell. Ironically, wetworks dude Sam Fisher has gone dark in the real world, too. Ubi says he's back, so show him to us, and make us uncomfortable. Very. God of War III. We need next-gen sacrilege on the PS3. It will move consoles. Halo ODST will be there (it's not E3 without Halo), but I hope there's more excitement about it then announcing an attractive female actress as part of the voice cast. Maybe also give us an update on the Peter Jackson Halo effort (or tell us it's dead, so the mourning can begin). Capcom could surprise and delight me with a new Marvel vs. Capcom (it's my fantasy, dammit), I wish Epic would update us on what People Can Fly are doing, they may announce Cliff's horror game (though the rumored PS3-exclusivity seems like an ungrateful thumbing at Microsoft for the the Gears and Gears 2 successes). I still hold out hope that the 3D Realms is doing a masterful Duke Nukem feint, thought that's feeling less and less likely. Shooters Singularity and Brink have me intrigued, given Raven's and Bethesda's / Splash Damage's pedigree (respectively). I'm losing interest in Borderlands, and I want them to change my mind. Lost Planet 2 doesn't have to do much pwn me, because while I can't articulate it, the first game pwned me too. Aliens vs Predator will be there. And it will rock. I listen to my gut on this one (just before it's used as a footstool for a chestburster). And while the cinematics and roster aren't as big as the previous title, Marvel: Ultimate Alliance 2 will be in my library, so I'm excited for more info that shows me this is doing comic books right again. Mini Ninjas from Eidos looks cute and fun. From EA, I don't think Brütal Legend can fail, so I hope it doesn't. Dante's Inferno is interesting, and I want my spiritual successor Dead Space Extraction to do well. Because I'm that kind of dad. Dragon Age: Origins needs to show me gameplay, I'm fanboy nervous about G.I.Joe, and I'm curious about Spore Hero. I go back and forth on The Saboteur. I'm hoping Painkiller: Resurrection fits my previous guilty pleasure, but it'll probably make me upgrade my PC to do it. I want A Boy and His Blob and Flip's Twisted World to be good for Majesco and for platformers. Maybe the last 4 years have been good to Huxley? Marvel Super Hero Squad may make me buy a personal Wii this fall. Wish they'd hire me for voice work. I want Valve to wow me. I've got an itch in the back of my brain about a team that is using their tech that had some promising stuff, and it escapes me now. The itch tells me I'm mildly iterested if it's them. On the more dark-horse(ish) front, BlActivision's been teasing an "all-new" game -- what if it was exclusive to one console? Square-Enix has teed up new games -- exclusives? What about a 360 MMO? And I want Heavy Rain to cross the uncanny valley. And build a bridge so others can follow. And now I'm rambly. It's going to be noisy, and I am concerned publishers will try to take advantage of the eyeballs to push everything -- not just their top-tier offerings. Think movie tie-ins, other licensed fare, and non-AAA sequels. That may take away from the good stuff, and the sleepers (who can ill-afford it). I think E3 still suffers from an identity crisis (is it a consumer or industry show?) but maybe this year will help it suss out what it wants to be when it grows up. Labels: announcements, Business Development, companies, console updates, E3 2009, Emergent Game Technologies, events, Gamebryo, Gamebryo LightSpeed, Microsoft, Nintendo, PC, PlayStation3, Sony, Wii, Xbox 360 Share: | | | TinyUrl | Twitter
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SOURCES: Gamespot.com, joystiq.com, kotaku.com, Xbox.com, IGN, GameInformer, Official XBox Magazine, CNN, gamesindustry.biz, and others.
But ignoring jaded gaming press's various wailing's about "not much happening" at TGS this year, for gamers who still love games, there's some good stuff, and Saturday's public attendance (from picts) at least looks respectable. Microsoft: And the laggard "Bringing it Home" downloadable content finally showed up (anyone else find it funny that Xbox Live's Major Nelson seemed surprised by the content?). Oh, but good luck finding it in one place on your Xbox, since I have yet to find the TGS08 button there, what with all of the "Shocktober", Quantum of Solace, Gears of War 2, and other noise on the dashboard. (UPDATED: Turns out I got to it by going to Marketplace --> Spotlight --> Games --> Tokyo Game Show 2008 (37 slots down from the top? Seriously?).) If you're more on the 360 fanboy side, you should take glee in Microsoft's further eroding of the Sony exclusives by taking Tekken 6 (out next year), adding to the usurped Grand Theft Auto and Final Fantasy franchises. Of similar interest is the Halo Wars RTS, and I'm hoping it gets the love it needs from Microsoft and Ensemble, given the former's recent shuttering of the latter. Public service announcement: I still want Otogi 3, but From Software's Ninja Blade will likely fill the gap until someone comes to their senses and makes that other thing happen. And on the free- publicity- better- than- your- own- game- PR- could- do front, I'm not sure Microsoft could get better than Kotaku calling Banjo Kazooie "More Like LEGO Grand Theft Auto". Sony: But the Resistence 2 (PS3) and Resistence: Retribution (PSP) interconnectivity sounds nifty (actually the whole "PSP Plus" tie between the PSP and PS3 (including DualShock functionality) feels cool, and I hope devs exploit it). I'm watching to see if LittleBigPlanet becomes the atypical console mover I think it could be. But the brilliance of leveraging Sony's IP as Sackboys (Kratos from God of War, Nariko from Heavenly Sword, "Old Snake" from Metal Gear Solid 4, Sephiroth from Final Fantasy VII), while kind of a "duh" move, showcases the kind of tactical marketing savvy I like to see. Now, if they could only do the same thing with their video and music catalogs on PSN... Multiplatform: Konami's going to get us a new Xbox 360 and PS3 Castlevania, but other details or neigh non-existent. Namco Bandai's Afro Samurai? Looks wicked sweet. And, no, Square Enix didn't announce a date for Final Fantasy XIII. [Sigh] And this Street Fighter IV trailer? Art. Again. I want the game to look like the ink or watercolors or sand post-processing effect. Please? Changing Business Models: Philosophy: Show Floor: More as I think about it. Maybe. * (What is up with Kotaku? Much as I like those guys, why the hell do I have to dig through so many fractured tags to get all of my TGS info? ("tokyo game show 2008"? "TGS08"? "Lets TGS" [sic]? WTF? Oh, and there's TGS content not tagged. Nice.) Labels: announcements, companies, console updates, events, Microsoft, PC, PlayStation3, ramblings, Sony, TGS, TGS08, Xbox 360 Share: | | | TinyUrl | Twitter
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SOURCES: Gamespot.com, joystiq.com, kotaku.com, Xbox.com, IGN, GameInformer, Official XBox Magazine, CNN, gamesindustry.biz, and others.
Labels: announcements, console updates, Leipzig Games Convention, Leipzig Games Convention 2008 Share: | | | TinyUrl | Twitter
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SOURCES: Gamespot.com, joystiq.com, kotaku.com, Xbox.com, IGN, GameInformer, Official XBox Magazine, CNN, gamesindustry.biz, and others.
Labels: announcements, console updates, Microsoft Share: | | | TinyUrl | Twitter
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SOURCES: Gamespot.com, joystiq.com, kotaku.com, Xbox.com, IGN, GameInformer, Official XBox Magazine, CNN, gamesindustry.biz, and others.
Labels: announcements, companies, console updates, E3 2007, Epic Games, Nintendo, PlayStation3, previews, Unreal Engine 3 Share: | | | TinyUrl | Twitter
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SOURCES: Gamespot.com, joystiq.com, kotaku.com, Xbox.com, IGN, GameInformer, Official XBox Magazine, CNN, gamesindustry.biz, and others.
If you go to Xbox.com, you'll see something pretty interesting. While the "Core" is stilled called "Core", the "Premium" is now simply listed as the "Xbox 360 System". This is huge, as it implies this is the mainstream SKU, and the Elite is the upper SKU. Conceivably, this means "goodbye" to the Core (please), and a price drop on both the mid-range and Elite SKUs. Or, on the outside, reduction in product line to just the Elite, and a price drop. Microsoft has said they're working to shrink their 90nm Xbox 360 CPU chipset down to the 65nm scale, which are (obviously) smaller components, but they also use less electricity, run cooler (a boon to 360 owners and the alleged 33-502% failure rate), and most importantly to the above argument, are cheaper to mass-produce. What hasn't seemed to make general news is they're also looking to do the same to the GPU chipset, further reducing cost. Analyst projections have set an Xbox 360 price drop for this fall, but if Microsoft's chip roadmap is on track, they have room to do an early price drop, if the Sony announcement forces their hand. Most likely though, in the face of their financials hit related to the "Red Ring of Death" 3-year warranty announcement, Microsoft may choose to tough it out until this fall, and announce a price drop at the Halo 3 launch, or (honestly) afterwards, if that game drives high console purchases at the current price points (why drop prices if people are buying your product at a higher margin?). As an aside, people shouldn't badmouth Sony too much for dropping the price of the PS3 as being indicative of their backs being against the wall. As they'll tell you, they've moved more PS3s in the same time period than they did PS2s. Now, that's positive spin, as that's shipped units (not necessarily purchased); the PS2 was selling to a less game-available market; they didn't have the competition of a resurrected Nintendo they helped almost kill (or the lack of SEGA competition, which they did kill); and they didn't have to deal with the upstart Xbox (which wasn't even supposed to be a contender, and now dominates in some ways). And, percentage-wise, PS3 sales suck compared to the PS2 sales. And keep in mind Sony dropped the price of the PS2 eight months after launch, and they're dropping the PS3 seven months after launch. Know you're history, kids. So what's the net-net? Expect an interesting E3 this week, as Sony tries to sell how big their price drop and new SKU is, and the other console makers do (or don't) react to it. More telling will be sales of all consoles in the next several weeks (the price drop for the 60GB PS3 is rumored to be effective July 12th, but the 80GB SKU won't be available until August, which may cause potential buyers to not act on the price drop, as they wait for the upper-end SKU's availability). And what comes out of E3 this week will be telling. What's gamers' perception of the console of choice, based on games introduced at the show? For example, if Microsoft's biggest announcement is Gears of War on PC, that doesn't really help the 360, per se. This fall and holiday will be even more interesting, as the Xbox 360 install base is re-assessed on the basis of Halo 3 sales and Sony competition; Sony reassess based on the price cut and new SKU, and Nintendo re-assess based on catching up to demand, and any impact to a possibly reduced PS2. For analysts, a lot of fodder for ivory tower theories. For business folks, a lot of data and trends to assess, and and for gamers, just good times ahead as all of the console makers try to drive price down and increase the quality and content of service and product offerings to get you to buy their consoles. Labels: announcements, console updates, Epic Games, Gears of War, Nintendo, PC, PlayStation3, SEGA, Unreal Engine 3, Xbox 360 Share: | | | TinyUrl | Twitter
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SOURCES: Gamespot.com, joystiq.com, kotaku.com, Xbox.com, IGN, GameInformer, Official XBox Magazine, CNN, gamesindustry.biz, and others.
By this Christmas, we should see a quieter, more robust 360 -- a scant three years after the console's release. UPDATED: From Microsoft (a la Kotaku.com): Gears of War DLC: A Gears of War free title update (with new achievements) hits late tonight (June 14th) / tomorrow. It'll add eight new achievements for the "Annex" game-play type and Hidden Front Maps. It also includes an improved version of the "Roadie Run" controls. Also, according to Major Nelson: 3D Realms announces announcements: 3D Realms, the developers of the forever-in-development Duke Nukem Forever, have two upcoming non-DNF announcements. Says creative director Raphael Van Lierop: Demoing during a Steve Job's keynote address, id Software's John Carmack showed off the new "id Tech 5" game engine -- designed for Xbox 360, PS3, PC, and ... Macintosh. Looks slick, promises to make amazing development easy, blah blah blah. Another on the Austin gaming connection, over at the recently reworked junctionpoint.com, new concept art for unnamed game(s) is showing up throughout the pages. And there's a new, bare-bones WordPress blog for Warren Spector and other Junction Point devs to use as a pipe through which to share their brilliance with the rest of us. Steamed Capcom?: Capcom's jumping on Valve's Steam distribution / download service, which is huge. Microsoft, Sony, GameTap, RealNetworks, Valve -- there are a ton big (and a plethora of small) players in this space. As broadband speeds increase, ultra-wideband wireless becomes a reality, and fiber becomes the norm, the winners are going to win big. Sony launches blog: Joining the now-gen, Sony has launched an official Playstation blog, with the inaugural post by none other than President & CEO Jack Tretton. Some good, reasonably transparent stuff here. Dark Sector due 2008: For gamers, this holiday is going to rock. For those (like me) waiting for Digital Extremes' Dark Sector, you're going to need to wait until after the holiday. According to D3Publishing: Episodic content expands: Telltale Games got a $6 million influx. What they're using it for is more of their successful multi-platform episodic content. Honestly, "Episodic Content" and "Digital Distribution" are two of the two New Hotnesses of gaming, so Telltale is on the forefront, and playing this wicked smart. Usability and Human Factors: Usability is not a choice. Good usability is. So I like this apropos Penny Arcade strip. Devs, take note. Peter Cullen: Peter Cullen, the voice of Optimus Prime in the 80s cartoon, upcoming Michael Bay Movie, and video game tie-in, gives a brief video explanation of his role and the voice of Optimus. As a voice actor, I'm inspired. As a fanboy, I have goosebumps. Labels: announcements, companies, console updates, DLC, Epic Games, events, Gears of War, Halo, media intersection, shooters, Unreal Engine 3, XBLA, Xbox 360, Xbox Live Share: | | | TinyUrl | Twitter
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SOURCES: Gamespot.com, joystiq.com, kotaku.com, Xbox.com, IGN, GameInformer, Official XBox Magazine, CNN, gamesindustry.biz, and others.
Labels: console updates Share: | | | TinyUrl | Twitter
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SOURCES: Gamespot.com, joystiq.com, kotaku.com, Xbox.com, IGN, GameInformer, Official XBox Magazine, CNN, gamesindustry.biz, and others.
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